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formulae [2016/10/07 02:44]
skylarmt
formulae [2019/04/16 02:40]
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-====== Formulae ====== 
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-Here are the formulas responsible for calculating damage and stuff. ​ $userlevel$ refers to the level rounded down to the nearest integer. 
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-===== Place Damage ===== 
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-Consult the [[type_chart|Type Charts]] for info on the modifiers. ​ Places have a max of 100 health. 
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-$ damage = userlevel ^ {0.5} * 4 * typemod * terrainmod * weathermod $ 
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-===== User Damage (recoil) ===== 
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-$ recoil = userlevel ^ {0.5} * 5 $ 
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-===== User Level ===== 
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-Level is stored as a number with a bunch of decimal places. ​ A fraction of a level is added for every action taken. ​ That fraction is calculated as follows: 
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-$ levelfrac = ((userlevel + 1) ^ 2) ^ {-1.2} $ 
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-===== Max Health ===== 
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-The max user health is very simple: 
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-$ health = userlevel * 100 $ 
  
formulae.txt ยท Last modified: 2019/04/16 02:40 (external edit)