formulae

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 formulae [2016/10/07 02:44]skylarmt formulae [2019/04/16 02:40] Line 1: Line 1: - ====== Formulae ====== - - Here are the formulas responsible for calculating damage and stuff. ​ $userlevel$ refers to the level rounded down to the nearest integer. - - ===== Place Damage ===== - - Consult the [[type_chart|Type Charts]] for info on the modifiers. ​ Places have a max of 100 health. - - $damage = userlevel ^ {0.5} * 4 * typemod * terrainmod * weathermod$ - - ===== User Damage (recoil) ===== - - $recoil = userlevel ^ {0.5} * 5$ - - ===== User Level ===== - - Level is stored as a number with a bunch of decimal places. ​ A fraction of a level is added for every action taken. ​ That fraction is calculated as follows: - - $levelfrac = ((userlevel + 1) ^ 2) ^ {-1.2}$ - - ===== Max Health ===== - - The max user health is very simple: - - $health = userlevel * 100$