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formulae [2016/10/07 02:36] skylarmt |
formulae [2019/04/16 02:40] |
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- | ====== Formulae ====== | ||
- | Here are the formulas responsible for calculating damage and stuff. $userlevel$ refers to the level rounded down to the nearest integer. | ||
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- | ===== Place Damage ===== | ||
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- | Consult the [[type_chart|Type Charts]] for info on the modifiers. Places have a max of 100 health. | ||
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- | $ damage = userlevel ^ {0.5} * 4 * typemod * terrainmod * weathermod $ | ||
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- | ===== User Damage (recoil) ===== | ||
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- | $ recoil = userlevel ^ {0.5} * 5 $ | ||
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- | ===== User Level ===== | ||
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- | Level is stored as a number with a bunch of decimal places. A fraction of a level is added for every action taken. That fraction is calculated as follows: | ||
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- | $ levelfrac = ((userlevel + 1) ^ 2) ^ {-1.2} $ |