====== Formulae ====== Here are the formulas responsible for calculating damage and stuff. $userlevel$ refers to the level rounded down to the nearest integer. ===== Place Damage ===== Consult the [[type_chart|Type Charts]] for info on the modifiers. Places have a max of 100 health. $ damage = userlevel ^ {0.5} * 4 * typemod * terrainmod * weathermod $ ===== User Damage (recoil) ===== $ recoil = userlevel ^ {0.5} * 5 $ ===== User Level ===== Level is stored as a number with a bunch of decimal places. A fraction of a level is added for every action taken. That fraction is calculated as follows: $ levelfrac = ((userlevel + 1) ^ 2) ^ {-1.2} $ ===== Max Health ===== The max user health is very simple: $ health = userlevel * 100 $